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I'm sitting here watching the blinky lights on three different controllers dance for me in rhythm to the most intricate Live set that I've ever built.  That's a very good thing.  Its an even better thing that they are all doing it at the same time, with the same Live set.

Several weeks ago I had the bright idea that it would be a good thing to have only one patch to deal with.  So I basically rewrote every bit of all the control scripts I've made over the last year into one simple patch.  I wanted a single patch to be able to use for all of my controllers.  And I wanted them to be able to auto-detect which surfaces were connected, and save those settings between sessions.  I also wanted them to be able to autodetect which clients were connected, and save those settings as well.  And to be able to connect to a different set of clients, so each controller could have its own client list.  And and and....

Well.  It works.  And you can have it if you want it (very shortly, anyway).  I have some time over the next several days, so I will finish all the little nagging details, package everything up, and write some more ideas here to let you know what I've been doing, and why.

I've spent a lot of time documenting and cleaning up the code.  It will be much easier to build around now (for those that are interested), and there is much less guesswork.

I'm also looking forward to checking out a new patch Oliver has made in conjunction with Monomod, and making sure that everything runs as smoothly with it.  Hopefully there will be a lot of new stuff to release in the next several days. 

1 comment:

  1. oh yes, there will be lots of new stuff, thats for sure.

    greets O.